
Serene
A speculative AR app from in-depth ethnography research on urban design for Toyota Woven City
Timeline
4 months (Feb – May 2025)
Role
Solo Product Designer
Outcome
Detail research report, hi-fi prototypes delivered to the Woven City team at Toyota
Overview
About Toyota Woven City
Woven City is a project currently being built by Toyota at Mt. Fuji, aiming to create a mobility-friendly community. I joined as a co-creator to contribute to the on-going research for urban pedestrians.
A quick look at the Woven City project website
why pedestrians with auditory sensitivity?
To live in a big city like New York is to live in an invisible yet visible soundscape. While noise sensitivity is a public health issue, it is not often discussed as one of the main public concerns.

click to play sound

initial problem discovery
solution highlights
ethnography research
Getting to know my audience in real life
Approaching this large problem, I wanted to find a specific angle and common issues that pedestrians with auditory sensitivity.
research methods
Observational study
2 locations // 1 hour each
Loud noise from a construction site on Canal St caused people to jolt and a halt for all pedestrian traffic.
in-depth interviews
5 individuals
“Even if I run late, I’d still make sure to bring my headphones.”
secondary research
6 articles
5.9% of US adults had sensitivity to everyday sounds.
diary studies
5 individuals // 5 days
“If I hear someone trying to get my attention, it distracts me”
Observational study
2 locations // 1 hour each
Loud noise from a construction site on Canal St caused people to jolt and a halt for all pedestrian traffic.
in-depth interviews
5 individuals
“Even if I run late, I’d still make sure to bring my headphones.”
secondary research
6 articles
5.9% of US adults had sensitivity to everyday sounds.
diary studies
5 individuals // 5 days
“If I hear someone trying to get my attention, it distracts me”
research methods
Portrait of typical New Yorkers that are sensitive to noise:
They are daily headphones and earbuds users.
Current solutions for pedestrians with auditory sensitivity are limited, with noise-cancelling headphones and earbuds being the only method for mitigating urban noise exposure.
Physical and mental reactions from spiky noises that cannot be blocked out.
Even though pedestrians rely mostly on noise-cancelling headphones, they still experience physical and emotional discomfort from abnormally loud or spiky noises that headphones cannot block out.
They get anxious and lose focus without headphones.
In situations that pedestrians have to take off headphones (e.g. commuting with friends), they lose control of their focus, getting distracted and anxious from the surrounding urban noises.
iterations
Decibels information on dynamic island
Even though my final version has more information, testers still want the full context to skim through instead of decibels information being abstracted.
Rely purely on color, Failed Accessibility

Display both color and decibel details

Prioritize location in header area
After 2 rounds of testing, I reduced the logo to make space for both the location and the AR view, as user was getting distracted by its glass treatment.
Left-aligned, unfocused

Centered, logo is still taking focus
Only display location for quick reference

Final designs
Gentle onboarding with introduction to the concepts of soundscape and constant haptics
Scoping the soundscape with proper location permission
AR mode to live review the sounds with context



